Mike Tucker • Universal Everything

Mike Tucker is a director, designer and developer based in London. He is the Interactive Director at Universal Everything, which works at the crossover between art and design, with commissions from 3D printing to video walls.

Having graduated from Virginia Commonwealth University and more recently Goldsmiths University studying advanced interactive design, Mike worked for world renown creative agencies such as Big Spaceship, Syrup Nyc, Hugo & Marie,  Hi-ReS!, and Wieden + Kennedy in London. He worked on projects for clients like Honda, Hyundai, The Economist, Dolce & Gabbana, Chanel, Issey Miyake, Nike and many others.

Universal Everything's works have shown in galleries including the V&A Museum-London, MOMA-New York and Framed-Tokyo. In Spring 2011, Paris digital art museum La Gaite Lyrique staged a major exhibition of 12 new digital artworks, Super-Computer-Romantics. In 2013, they presented the exhibit Universal Everything & You at the Science Museum, London.  

Motivated by the pursuit of the new, research and development is central – leading to self initiated works alongside projects for brands, galleries collectors and consumers. Universal Everything works with visionary people – from bands to CEOs who make ambitious, pioneering things. Together they develop projects that form surprising, shareable ideas never seen before.


Discussion / Q&A Session with Mary Franck, Mike Tucker, and Camille Utterback. Facilitated by Jer Thorp.

Session: Biomorphism

How does one evoke connection and empathy in the virtual? In this talk we'll explore the curiously simple requirements to build compelling characters from the abstract.